Author Archives: John

Chrononauts, Alternate History RPGs, and the Discworld

This post is dedicated to Sir Terry Pratchett. My first PC was named Rincewind, and it’s safe to say I wouldn’t be writing this post if it wasn’t for reading his books in middle school and high school. The March … Continue reading

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UnPub 5 Aftermath, or What I Learned From 60 Playtests in 20 Hours

Last weekend, I got to attend the UnPub 5 convention in Baltimore. I was one of the lucky designers who pledged to their Kickstarter in time to get a designer table, and I brought short enough games that over the … Continue reading

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TableTop Day (Weekend) 2014

(Reblogged from my BoardGameGeek blog) Last year, I helped a new local game store organize TableTop Day events for the store. To be honest, it was something of a bust – games didn’t go off as planned, the store ended … Continue reading

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Designing Again: Drunken Meeples

So it has been a while since I updated either of my blogs. Taking a new position doing administrative work and getting ready for a baby can take a lot of the energy out, but I’m setting myself a goal … Continue reading

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I Will Stop Fighting Patriarchy In Fandom When…

Yesterday, I put a link to this post from Doctor Nerdlove on my Facebook page. I got a comment from a friend indicating that he was “over” the criticism that nerd culture gets for its sexism because nerds treat women … Continue reading

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Building a Dice-Building Game: First Steps

With Bread and Circuses waiting on the USPS to get sent off to a publisher, I’ve been waiting for another game design idea. Such an idea was inspired by Episode 106 of the On Board Games podcast, in which one … Continue reading

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Design Update: Bread and Circuses Prototype H (New Print-And-Play Included)

It’s been a while since I blogged about Bread and Circuses, although I’ve been working on it quite a bit since then. When I last wrote about the game, I had just finished Prototype D. This ended up being the … Continue reading

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