Tag Archives: gaming

UnPub 5 Aftermath, or What I Learned From 60 Playtests in 20 Hours

Last weekend, I got to attend the UnPub 5 convention in Baltimore. I was one of the lucky designers who pledged to their Kickstarter in time to get a designer table, and I brought short enough games that over the … Continue reading

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I Will Stop Fighting Patriarchy In Fandom When…

Yesterday, I put a link to this post from Doctor Nerdlove on my Facebook page. I got a comment from a friend indicating that he was “over” the criticism that nerd culture gets for its sexism because nerds treat women … Continue reading

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Building a Dice-Building Game: First Steps

With Bread and Circuses waiting on the USPS to get sent off to a publisher, I’ve been waiting for another game design idea. Such an idea was inspired by Episode 106 of the On Board Games podcast, in which one … Continue reading

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The Most Epic Quest of GenCon: Finding Accessible Hotels

Before I go into what will inevitably become a frustrated rant, I want to make one thing perfectly clear: GenCon staff has been incredibly responsive to my concerns about these issues. They have listened to my insane ranting until I … Continue reading

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Summer of Projects Update: One Week Later…

So it’s a week after I posted my list of summer projects, and I actually have some updates to report already. As follows: Personal Project: Lose Some Weight. Wow, do I suck at this. The most major problem is that … Continue reading

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Summer of Projects

This is something of a stream-of-consciousness post, mainly intended to organize my thoughts and keep me publicly accountable for things I’m supposed to be doing this summer. My last piece of paperwork for school is done and going into my … Continue reading

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Board Game Design Update: Alchemy, Ale, and Party Games

It’s been a while since I blogged about the projects I started developing as part of National Game Design Month, and as part of a plan to keep myself organized, it’s time to discuss some progress and mention a couple new … Continue reading

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